// Details Role: Main Programmer Tools: Adobe Flash, FDT, ActionScript 3 & FlashPunk Date: Januari 2012 Duration: 48 hours Client: Global Game Jam Team: 6
// HEARTCORE Developed during our second game jam at Global Game Jam 2013 in Hilversum, The Netherlands. In 48 hours with the theme heartbeat, we have created the game HeartCore.
Heartcore is a local co-operative survival game, where two players have to fight their way while the world is collapsing after obtaining the beating heart. The world got poisoned and the players are losing health as they progress. They have to use the beating heart to restore their health while enemies try to stop them from surviving and reaching the exit.
Work together to set new high score and reach the end of the world.
Jayce Rettob (30), living in Amsterdam, The Netherlands. As a game developer he is active with Unreal Engine 4 (Blueprints and C++), Unit3D (C#) and Flash (ActionScript 3). Has experience with projects for PC, Mac, iOS, Android. Check out his twitter for updates, tips & tricks. If you want to collaborate, or have a upcoming project, feel free to drop him an email.
Feel free to contact him for upcoming projects, request a quote(s), or simple say ‘Hi!’. You can email him at jayce [at] jbrettob.com.