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// Details
Role: Programmer
Tools: Unity3D, Unity Networking & C#
Date: March 2012
Duration: 1 week
Client: Hogeschool voor de Kunsten Utrecht
Team: 4

For a school assignment, we had to create and present a game concept in one week. The theme was dragons and theme park. Together with the team, we have created a mobile/tablet MOBA game, where kids can play as a dragon rider and have to fight to be the best dragon rider.

As my second online multiplayer game I have developed in Unity3D, with just the basic implementation play testers kept playing longer than we asked them to.

Video Trailer: link